Tier: 6
Faction: All
Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
Availability: Xindi Terrestrial Lockbox
Hull Strength: 33,000 at level 40, 37,950 at level 50, 44,000 at level 60
Shield Modifier: 1.15
Crew: 180
Weapons: 4 Fore, 3 Aft
Device Slots: 2
Bridge Officer Stations: 1 Lieutenant Tactical/Pilot, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Commander Science/Command, 1 Lieutenant Universal
Console Modifications: 5 Tactical, 3 Engineering, 3 Science
Base Turn Rate: 14.5 degrees per second
Impulse Modifier: 0.18
Inertia: 60
+10 Weapon Power, +5 to Shield Power and +5 to Auxiliary Power
Can Equip Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Xindi-Insectoid Castro Fighters (Esta nave ligera va equipada con Plasmatic Biomatter Beam Arrays y Torpedos Quantum y con la habilidad de Emergency Power to Shields 1)
Console – Universal – Infectious Bio-Matter Generator
Starship Ability Package (Escort Carrier)
Precise Weapon Systems
Tactical Maneuvering
Quick Deployment
Devastating Weaponry
Council of Thought (Starship Trait)
Consola – Universal – Infectious Bio-Matter Generator
El enjambre de bio-materia generada por esta incubadora tiene un nivel de inteligencia de tipo animal rudimentaria. Se ha diseñado para buscar enemigos en combate espacial, tratan de degenerar capacidad casco y maniobrabilidad de las naves enemigas. Se carga en un proyectil envolvente para la entrega, destinado a impactar contra el casco de un enemigo con fuerza explosiva antes de entregar la carga útil biológica. Esta consola universal, también ofrece un buff pasivo de Resistencia Kinetica y Daños Físicos. Esta consola se puede equipar sólo en naves Xindi, en cualquier ranura de la consola. Sólo puedes equipar uno de estos mods.
Council of Thought (Starship Trait)
Después de alcanzar el nivel 5 en el Xindi-Insectoid Olaen Heavy Escort Carrier Starship desbloquea el trait de nave Council of Thought. Mientras esté equipado, se beneficiarán tu y tus aliados cercanos a 10 km de resistencia, defensa y daños.
Tier: 6
Faction: All
Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
Availability: Lobi Store
Hull Strength: 40,500 at level 40, 46,575 at level 50, 54,000 at level 60
Shield Modifier: 1.2
Crew: 1400
Weapons: 4 Fore, 4 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering/Intel, 1 Commander Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Universal/Command
Console Modifications: 3 Tactical, 5 Engineering, 3 Science
Base Turn Rate: 9 degrees per second
Impulse Modifier: 0.15
Inertia: 35
+5 to All Power
Can load Dual Cannons
Hangar Bays: 1
Hangar Bays loaded with Xindi-Primate Nusuti Heavy Fighters (Estas naves ligeras van equipadas con Plasmatic Biomatter Beam Arrays y Torpedos Quantum, y las habilides de Scratch the Paint, Fire at Will I y Jam Sensors I)
Console – Universal – Subspace Kemocite Deployment
Cruiser Communications Array
Command – Attract Fire
Command – Weapon System Efficiency
Starship Mastery Package (Dreadnought Cruiser)
Rapid Repairs
Enhanced Plating
Devastating Weaponry
Armored Hull
Superweapon Ingenuity(Starship Trait)
Consola – Universal – Subspace Kemocite Deployment
La Xindi-Primate Ateleth Dreadnought Cruiser viene equipada con una consola Subspace Kemocite Deployment. Si bien equipado, usted será capaz de coordinar un ataque a través de un vórtice subespacial, el uso de esta tecnología de baliza única conceptualizado por los Xindi-arborícolas. Este faro abrirá un vórtice subespacial a través del cual se pondrá en marcha un enjambre de ojivas kemocita apuntando a los enemigos cercanos. Aunque su orientación es un poco imprecisa, su considerable carga útil debe compensar por ello.
Esta consola universal, ofrece una bonificación pasiva de máximo de escudos y reduce todo el daño infligido a los escudos por una pequeña cantidad.
Esta consola se puede equipar en cualquier ranura de la consola. Podrá estar equipado de todo buque de Xindi. Sólo puedes equipar uno de estos mods.
Superweapon Ingenuity (Starship Trait)
Después de alcanzar el nivel 5 en el Xindi-Primate Ateleth Dreadnought Cruiser Starship el trait que desbloquee la nave es Superweapon Ingenuity. Mientras esté equipado, activando beam: Overload I, II o III modo de disparo, se le concede un suplemento de beam: Overload I, lo que le permite disparar dos explosiones masivas de energía espalda contra espalda.
Superweapon Ingenuity puede activarse una vez cada 30 segundos.
Experimental Weaponry Set
Este conjunto de cuatro piezas incluye las consolas de la lockbox Xindi anterior y las dos nuevas consolas que se encuentran en los Xindi-Insectoid Olaen Heavy Escort Carrier y los Xindi-Primate Ateleth Dreadnought Cruiser.
Console – Universal – Cascade Resonance Catalyst
Found on the Xindi-Aquatic Narcine Dreadnought Carrier
Console – Xindi Weapon Platform
Found on the Xindi-Reptilian Contortrix Escort
Console – Infectious Bio-Matter Generator
Found on the Xindi-Insectoid Olaen Heavy Escort Carrier
Console – Subspace Kemocite Deployment
Found on the Xindi-Primate Ateleth Dreadnought Cruiser
Set Bonuses
Experimental Weaponry (2 piece)
+Impulse Speed
+Resistance to Inertia Debuffs
Xindi Weapon Platform gains:
+Hit Points
+Defense
+Bonus Damage
Swarm Efficiency (3 piece)
All Xindi Hangar Pets within 10km gain Firing Cycle Haste for Energy Weapons
Diversification (4 piece)
Reduce recharge of all Xindi Console abilities, whenever a Xindi Console is used.
New Xindi Hangar Pets
Xindi-Insectoid Castroi Fighters
Availability: EC Store, comes equipped on the Xindi-Insectoid Olaen Heavy Escort Fighter by default
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
Abilities
Emergency Power to Shields I
Advanced Xindi-Insectoid Castroi Fighter
Availability: Dilithium Store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
Abilities
Emergency Power to Shields II
Scratch the Paint
Elite Xindi-Insectoid Castroi Fighter
Availability: Fleet hangar pet store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Turret (Aft)
Abilities
Emergency Power to Shields II
Scratch the Paint
Beam: Fire at Will I
Xindi-Primate Nusuti Heavy Fighter
Availability: EC Store, comes equipped on the Xindi-Primate Ateleth Dreadnought Cruiser by default
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Beam Array (Aft)
Abilities
Scratch the Paint
Beam: Fire at Will I
Jam Sensors I
Advanced Xindi-Primate Nusuti Heavy Fighter
Availability: Dilithium Store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Beam Array (Aft)
Abilities
Scratch the Paint
Beam: Fire at Will II
Jam Sensors II
Torpedo Spread I
Elite Xindi-Primate Nusuti Heavy Fighter
Availability: Fleet hangar pet store
Weapons
1x Plasmatic Biomatter Beam Array (Fore)
1x Quantum Torpedo Launcher (Fore)
1x Plasmatic Biomatter Beam Array (Aft)
Abilities
Scratch the Paint
Beam: Fire at Will III
Jam Sensors II
Torpedo Spread II
Tier 5 (Can be upgraded to T5-U)
Faction: All
Rank Required: Rear Admiral / Brigadier General / Sub Admiral I
Availability: Xindi Terrestrial Lock Box
Hull Strength: 39,600
Shield Modifier: 1
Crew: 450
Weapons:
4 Fore, 4 Aft
Device Slots: 3
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Lieutenant Engineering, 1 Commander Engineering, 1 Lieutenant Commander Science, 1 Ensign Universal
Console Modifications: 2 Tactical, 4 Engineering, 3 Science
Base Turn Rate: 6 degrees per second
Impulse Modifier: 0.15
Inertia: 30
+10 Weapon Power, +10 Engine Power
Cruiser Communications Array
Command – Strategic Maneuvering
Command – Shield Frequency Modulation
Command – Weapon System Efficiency
Mejoras en T5-U:
Hull Strength: 45,540 at level 50 and 52,800 at level 60
+1 Science Console Slot
Starship Mastery Package (Battlecruiser)
Absorptive Plating
Enhanced Weapon Banks
Enhanced Hull Plating
Armored Hull
Las naves Xindi Insectodas y Primate vienen con nuevos puentes de mando.